Gaming industry

All-in-oneGame security & accelerationSolutions

From DDoS mitigation to global acceleration and elastic capacity—built for publishers worldwide.

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Epic Games Store
Mobile Gaming
Samsung Galaxy Store
Samsung Galaxy StoreEpic Games StoreMobile Gaming
Challenges

Security challenges in gaming

Games are a top target for attacks and abuse.

0%

games attacked

Constant DDoS pressure

Game servers are prime targets; outages directly hurt retention.

0ms+

cross-region RTT

High cross-border latency

Global players need fair, responsive gameplay across regions.

0%

cheating impact

Cheats and cracked clients

Tampered clients break fairness and damage trust.

0x

burst multiplier

Traffic spikes

Launches and events can overwhelm traditional capacity.

Solutions

How we solve it

A four-step protection framework.

100G
75G
50G
25G
0G

≈200M scrubbed

01Tbps scrubbing· Detect in seconds

Ingress and scrubbing

Traffic hits global edges first; only clean traffic reaches your game stack.

Before
~0 ms
After
0~0 ms

↓ 85% latency cut

02200+ PoPs· Smart routing

Acceleration

Anycast routing and private protocols cut RTT for players everywhere.

SDK < 5MB

End-to-end encrypted

03SDK < 5MB· Encrypted links

Client protection

Light SDK adds encryption, anti-tamper, and anti-debug for mobile clients.

PeakCapacity
0.0%
Auto-scale·Elastic
04Elastic scale· 24/7 monitoring

Resilience

Auto-scale for spikes with monitoring and strong SLA targets.

By game type

Tailored plans for each genre

Different genres, different performance and security needs.

Pain points

  • Large concurrent shards
  • FPS latency sensitivity
  • Aimbots and cheats

Our approach

  • Tbps DDoS mitigation
  • Low-latency transit
  • Anti-cheat SDK
<30mslatency
Global Latency Race

Direct vs CDN vs Sudun · Real-time latency

5 real-world lanes head-to-head: direct, legacy CDN and Sudun Anycast — live ping, jitter and packet loss make the gap impossible to miss.

Live lanes (ms)

Live
DirectLegacy CDNSudun Anycast
  • L01Korea · Seoul
    RTT • 329ms
    Direct
    168ms
    Legacy CDN
    92ms
    Sudun Anycast
    28ms
  • L02Japan · Tokyo
    RTT • 329ms
    Direct
    192ms
    Legacy CDN
    110ms
    Sudun Anycast
    32ms
  • L03US · West
    RTT • 329ms
    Direct
    248ms
    Legacy CDN
    156ms
    Sudun Anycast
    58ms
  • L04Europe · Frankfurt
    RTT • 329ms
    Direct
    274ms
    Legacy CDN
    188ms
    Sudun Anycast
    72ms
  • L05SEA · Singapore
    RTT • 329ms
    Direct
    142ms
    Legacy CDN
    88ms
    Sudun Anycast
    22ms
Real-time Anti-cheat

Millions Online · Sub-second Detection · Auto Ban

Sudun anti-cheat engine continuously scans client, traffic and behavior 24/7. AI models self-evolve weekly — cheaters are detected and banned in under 1.2 seconds on average.

18,420/s

Scan rate

12,580

Banned accounts

824

Suspicious sessions

9,421

Rules triggered

3.20%

Bot ratio

v3.247

Active model

2,148,500

Active devices

4,812/m

Actions taken

Models online · self-evolving weekly
model:v3.247rules:128score≥0.85auto-ban
Live in 10 minutes

Ship in 4 steps · No refactor · Cross-platform SDK

C++ / Unity / UE / Unreal / WeChat mini-games — one config, every node. Copy-paste ready commands take you live on 200+ acceleration nodes in under 10 minutes.

shell · sudun-game-sdkv3.247
01
02
03
04
# 拉取 Sudun Game SDK
$ curl -L https://sdk.sudun.com/install.sh | bash
$ sudun --version
v3.247.1  ·  2.4 MB
Ready · 200+ nodes online01 / 04

Customers

Trusted by game studios

Accelerating and protecting hundreds of gaming workloads.

0.00%
SLA
0+
Global Nodes
0.00Tbps+
Defense Capacity
Anti-Cheat Studio
Global Publishing
Realtime Engine
Esports Platform
MOBA Operator
Mobile Publisher
Anti-Cheat Studio
Global Publishing
Realtime Engine
Esports Platform
MOBA Operator
Mobile Publisher
Anti-Cheat Studio · Mini Case
峰值并发 +42%
大促期稳定接入,跨区延迟显著收敛
Since onboarding, our servers have stayed online through DDoS spikes—player experience improved dramatically.

Director of Engineering

Leading game studio

Case study

Call of Duty Mobile

How one studio achieved near-zero latency worldwide with Sudun

实时攻防事件流
DDoSDDoS · SYN Flood 被清洗 · Tokyo POP
CCCC · 攻击拦截 · Singapore POP
BOTBOT · 恶意 Bot 阻断 · Hong Kong POP

Research

Security trends and best practices

误封率 < 0.08%

AI 对抗驱动的攻击识别

通过多维行为序列识别真人/脚本差异,动态收敛误判率,保障高价值对局稳定性。

P95 延迟 -31%

跨区实时对战链路优化

边缘路由 + 智能择路 + 协议优化,显著降低高峰时段跨洲 RTT 抖动。

MTTR < 60s

攻防联动自动化运营

告警、策略、封禁、回滚全链路自动化,缩短从发现到处置的平均时长。

Protect and accelerate your game

Enterprise-grade security and acceleration—ready to evaluate.

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